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Andrew Hussie

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From Wikipedia, the free encyclopedia

Andrew Hussie
Hussie in 2010
Born (1979-08-25) August 25, 1979 (age 47)
EducationTemple University
Occupations
  • Author
  • artist
Years active2003–present
Notable work
Websitehomestuck.com

Andrew F. Hussie (born August 25, 1979) is an American author and artist. They[a] are best known for creating the webcomic Homestuck, hosted on their website MS Paint Adventures alongside other works styled after text-based graphic adventure games.

In 2009, Hussie began creating Homestuck and updated it until its conclusion in 2016. During its run, Homestuck's website would sometimes see up to a million unique visitors a day. In 2017, Hussie helped produce Hiveswap, a Homestuck adventure game that crowdfunded over US$2.4 million on Kickstarter. In 2019, an epilogue for Homestuck would be released for free digitally in addition to a later physical print by Viz Media. In 2021, Hussie would create and self-publish Psycholonials, a visual novel inspired by their personal experiences as a fandom "leader".

Life and career

[edit]

1979–2009: Early life and work

[edit]

Andrew F. Hussie[1] was born on August 25, 1979.[2] Hussie graduated in computer science at Temple University while living with their parents in Abington, Pennsylvania.[3][4][5] In 2005, they would develop Photoshop plugins under the company Master Colors, implementing a digital color space based on the Munsell color system.[6][1] Hussie has moved "well over 50 times", including to Guam.[7][non-primary source needed] As of 2010, Hussie lives in Massachusetts.[8][non-primary source needed]

Hussie began posting webcomics in 2003 on their website Team Special Olympics up until its discontinuation in 2007.[9][non-primary source needed] The site would host various comic strips by Hussie, their brother, and Cindy Marie. Notable works that were showcased on the site include And It Don't Stop, Whistles: The Starlight Calliope, and Neon Ice Cream Headache.[10][non-primary source needed] The Starlight Calliope would later be published by Slave Labor Graphics.[11]

Hussie's first interactive work, Jailbreak, began on an internet forum in 2006, taking user input on character actions in the form of commands, mimicking a text-based graphical adventure game. Hussie would then quickly respond with a drawn image depicting the results of the command, often with an added caption.[12] In 2007, Hussie would create the website MS Paint Adventures to host Jailbreak and future works in this interactive format.[13] These later works include Bard Quest and Problem Sleuth.[14] Problem Sleuth launched in 2008 and ran for over a year, ending in 2009 with more than 1,600 pages. During its run, Hussie would sometimes be creating up to 10 pages a day.[12]

2009–2016: Homestuck

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An illustration of a light-blue ornate room with a computer desk on the left side where Andrew Hussie sits, staring at the viewer through a window. They are depicted with yellow skin, short brown hair, a green shirt and completely white eyes.
Andrew Hussie as depicted in Homestuck through their author surrogate.

Hussie began creating Homestuck in the form of a so-called "beta" on April 10th, 2009, only 3 days after the conclusion of Problem Sleuth. The comic would officially begin shortly thereafter on April 13th, 2009.[15] As with Hussie's previous works, Homestuck took input from its readers in the form of commands that could guide character actions. As the audience grew to almost a million daily readers through word of mouth,[16] taking reader input became "too unwieldy and made it difficult [...] to tell a coherent story".[4] Hussie would later make use of an author surrogate to insert themself into the story and interact with the audience, taking the responsibility for killing off fan-favorite characters before eventually dying in the comic themself.[17] While Hussie now controlled the plot through their discontinuation of the suggestion box, they claimed to still visit fan blogs and forums when interested in audience feedback.[4]

Fans would continue to directly contribute to Homestuck in a number of ways, including its original soundtrack with over 500 tracks.[18] Over a hundred musicians and artists contributed to the final work,[19] with Hussie sometimes recruiting community artists for new pages.[20]

During Homestuck's run, Hussie would update the comic regularly, sometimes posting upwards of 10 to 20 pages in a day.[15] Updates to the comic would eventually slow down to steady increments, about three times each week. The comic would experience two extended hiatuses in 2013 and 2015 respectively, the former lasting a year.[14] Hussie described working on Homestuck as an "all-encompassing lifestyle", saying that the time they spend on the work occupied something just short of all their waking hours.[20] Homestuck would conclude its main story on April 13th, 2016.[21]

2017–present: After Homestuck

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In 2017, Hiveswap was released, an episodic adventure game that raised US$2.4 million in 2012 through crowdfunding on Kickstarter.[22][23] The first act of the game released in 2017 with its second act releasing in 2020.[24] Hussie is credited as a writer and executive producer on the game.[25]

In April 2019, Hussie would help co-write and release The Homestuck Epilogues, a novel set after the conclusion of the Homestuck webcomic.[19] The Homestuck Epilogues were originally released as a free addition to the comic's site with a later physical print by Viz Media.[26][27] An official webcomic continuation of Homestuck titled Homestuck^2: Beyond Canon would be outlined by Hussie and handed off to a new team in late 2019 before going on indefinite pause in 2020.[28][29][non-primary source needed] In late 2023, the comic would rebrand to Homestuck: Beyond Canon and resume updates under the direction of Furthest Ring Studios.[30][non-primary source needed]

Hussie in 2020 during the production of Psycholonials.

In 2020, Hussie announced Psycholonials,[31] a self-published visual novel that released its final episode in April 2021. The game follows the story of Zhen and Abby, two girls that try to wrestle with a messy clown-themed revolution during the COVID-19 pandemic. The plot of Psycholonials was inspired by Hussie's experience as the "leader" of the Homestuck fandom, which they found comparable to a cult at times. In Psycholonials, Hussie explores what a modern path to revolution could look like with the involvement of internet culture.[32] After the release of Psycholonials, Hussie would begin presenting themself in clown makeup, describing it as their own version of the character Zhen's "rebrand" in the game.[32]

In 2025, Hussie helped write the Homestuck animated pilot with independent animation studio SpindleHorse.[33] Hussie had contacted Vivienne Medrano – the founder of the studio – about the possibility of a collaboration, which then became the animated pilot. Hussie will continue to be involved in the adaptation of the comic if the series is continued beyond the pilot.[34]

Works

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Webcomics

[edit]

Published books

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  • Whistles, Book One (The Starlight Calliope)[10][non-primary source needed] (out of print, available online) ISBN 978-1-59362-073-8
  • Problem Sleuth (Five volumes, which cover all 22 chapters)
  • Homestuck
  • Sweet Bro and Hella Jeff ISBN 978-1936561-03-2

Video games

[edit]

Notes

[edit]
  1. ↑ Hussie uses any/all pronouns. This article uses they/them for consistency.[citation needed]

References

[edit]
  1. 1 2 US 2005280845A1, Hussie, Andrew F, "Color correction method with improved image translation accuracy", published December 22, 2005, issued June 7, 2004
  2. ↑ Hussie, Andrew (August 26, 2007). "Y-Day was my B-Day". Andrew's Blog. Archived from the original on September 2, 2007.
  3. ↑ Hussie, Andrew. "MSPA Formspring Archives". mspaforums.com. Archived from the original on August 5, 2016. Retrieved June 13, 2016.
  4. 1 2 3 Faircloth, Kelly (October 3, 2012). "Stuck on Homestuck: How Andrew Hussie Turned a Tumblr Craze Into a Teenage Empire". The New York Observer. Betabeat. Archived from the original on October 5, 2012.
  5. ↑ Anastasi, John (December 6, 2002). "Cigarette may have started house fire". Doylestown Intelligencer. Retrieved July 4, 2026.
  6. ↑ Lawler, Brian (March 23, 2007). "Review: HVC Color Composer". Retrieved August 16, 2026.
  7. ↑ Hussie, Andrew (2019). Homestuck. Book 5. Part 2. Act 5. Act 2. Part 1. San Francisco, CA. p. 404. ISBN 978-1-4215-9943-4. OCLC 1121658980.{{cite book}}: CS1 maint: location missing publisher (link)
  8. ↑ Andrew Hussie [@andrewhussie] (September 30, 2010). "Moving announcement" (Tweet). Archived from the original on March 4, 2016. Retrieved October 25, 2014 – via Twitter.
  9. ↑ Hussie, Andrew (August 14, 2007). "That's a wrap, TSO". Team Special Olympics. Archived from the original on August 14, 2007. Retrieved February 4, 2025.
  10. 1 2 3 4 "An archive of the Works of Andrew Hussie". HOMESTUCK.net. Archived from the original on May 5, 2025. Retrieved May 5, 2025.
  11. ↑ Hussie, Andrew. The Starlight Calliope. Slave Labor Graphics. ISBN 9781593620738.
  12. 1 2 Baio, Andy (September 11, 2011). "Arcade Improv: Humans Pretending to Be Videogames". Kotaku. Archived from the original on March 16, 2025. Retrieved June 24, 2021.
  13. ↑ "A Homestuck Sequel Webcomic Officially Launches". CBR. October 27, 2019. Archived from the original on April 5, 2025. Retrieved January 29, 2022.
  14. 1 2 Min, Lilian (February 24, 2015). "A Story That Could Only Be Told Online". The Atlantic. Archived from the original on January 26, 2025. Retrieved June 25, 2021.
  15. 1 2 3 O'Malley, Bryan Lee O'Malley (October 2, 2012). "'Scott Pilgrim' Guy Interviews 'Homestuck' Guy: Bryan Lee O'Malley On Andrew Hussie". ComicsAlliance. Retrieved August 15, 2026.
  16. ↑ Cavna, Michael (October 29, 2018). "'Homestuck' creator explains how his webcomic became a phenomenon". The Washington Post. ProQuest 2126760776. Archived from the original on October 29, 2018. Retrieved June 14, 2025.
  17. ↑ Katz, Mara (October 19, 2019). "When MS Paint ruled the fandom world: An innovative webcomic, 10 years later". Ars Technica. Condé Nast. Archived from the original on December 14, 2024. Retrieved February 18, 2021.
  18. ↑ White, Katherine (June 12, 2016). "Listen to This: 20 of the best 'Homestuck' songs in honor of its ending". The Maneater. Archived from the original on June 13, 2016.
  19. 1 2 Lutz, Michael (May 16, 2019). "How 'Homestuck' Defined What It Means to Be a Fan Online". VICE. Archived from the original on June 10, 2025. Retrieved June 24, 2021.
  20. 1 2 Funk, John (October 15, 2012). "Land of memes and trolls: The epic and ridiculous self-aware world of Homestuck". Polygon. Archived from the original on May 19, 2025. Retrieved June 25, 2021.
  21. 1 2 Schreier, Jason (April 13, 2016). "After Seven Years, Homestuck Comes To An End". Kotaku. Retrieved August 15, 2026.
  22. ↑ Rigney, Ryan (September 6, 2012). "What the Heck Is Homestuck, And How'd It Get $750K on Kickstarter?". Wired. ISSN 1059-1028. Archived from the original on February 23, 2025. Retrieved June 24, 2021.
  23. 1 2 Curtis, Tom (October 4, 2012). "Homestuck becomes the third highest funded game on Kickstarter". Gamasutra. Archived from the original on June 24, 2021. Retrieved June 24, 2021.
  24. 1 2 Matulef, Jeffrey (August 29, 2017). "After five years the Homestuck game finally has a release date". Eurogamer. Archived from the original on June 25, 2021. Retrieved June 25, 2021.
  25. ↑ "Credits — HIVESWAP - An Adventure Game". Hiveswap.com. Archived from the original on November 19, 2017.
  26. ↑ Hussie, Andrew (2020). The Homestuck Epilogues Volume Meat / Volume Candy. Viz Media. ISBN 9781974701087.
  27. ↑ Lee, Julia (April 22, 2019). "Homestuck updated with two epilogues three years after series ends". Polygon. Archived from the original on May 3, 2025. Retrieved June 25, 2021.
  28. ↑ Lee, Julia (October 25, 2019). "Homestuck returns with Homestuck^2, a canon continuation of the infamous webcomic". Polygon. Archived from the original on June 10, 2025. Retrieved February 18, 2020.
  29. ↑ "> What is Homestuck^2?". Homestuck^2: Beyond Canon. Archived from the original on June 26, 2021. Retrieved June 24, 2021.
  30. ↑ "Homestuck: Beyond Canon". Homestuck: Beyond Canon. Retrieved August 26, 2026.
  31. ↑ Lee, Julia (December 21, 2020). "Andrew Hussie is working on a game that isn't Homestuck-related". Polygon. Archived from the original on June 10, 2025. Retrieved June 25, 2021.
  32. 1 2 3 Diaz, Ana (November 11, 2021). "Andrew Hussie, the reluctant cult leader, on life after Homestuck". Polygon. Archived from the original on June 10, 2025. Retrieved November 20, 2021.
  33. ↑ Jones, Lizzie (September 3, 2025). "Homestuck the Animated Pilot : What we know so far". CultBox. Retrieved August 26, 2026.
  34. ↑ Robinson, Tasha (September 11, 2025). "What's new in Hazbin Hotel season 2? When will the Homestuck pilot air? And a thousand other questions with creator Vivienne Medrano". Polygon.com. Retrieved August 26, 2026.
  35. ↑ Hussie, Andrew. "Adventure Log". MS Paint Adventures. Archived from the original on September 5, 2015. Retrieved June 15, 2025.
  36. ↑ Cruz, Larry (September 19, 2014). "The ironic awfulness off 'Sweet Bro and Hella Jeff'". CBR. Archived from the original on March 6, 2025. Retrieved June 15, 2025.
  37. ↑ Casoni, Cory (July 18, 2013). "Introducing Namco High". ShiftyLook. Archived from the original on August 28, 2013. Retrieved August 30, 2013.
  38. ↑ "Pesterquest". Steam. Archived from the original on May 26, 2025. Retrieved June 15, 2025.
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