Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a45f8b6b4d3deee6

Jump to content

// Workers AI · dad joke modeWhat did Thief's Challenge steal? The show.

From Wikipedia, the free encyclopedia
Thief's Challenge
CodeHHQ3
AuthorsTroy Christensen
First published1993

Thief's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.

Contents

[edit]

The Thief's Challenge is a single player module for thief characters that are between levels 1 and 4.

Publication history

[edit]

The module was written by Troy Christensen and published by TSR.[1]

Reception

[edit]

John Setzer reviewed Thief's Challenge in a 1994 issue of White Wolf. On a scale of 1 to 5, he rated the module a 3 for Appearance, Concepts, Complexity, and Playability and a 2 for Value.[2] He stated, "With a down-to-earth plot and little powerful magic, Thief’s Challenge provides an entertaining, everyday human adventure," while adding that "Extensive unused space and fairly large type make this module seem incomplete. Whatever was cut from this product shouldn't have been; there's plenty of room for more."[2] Overall, Setzer rated it a 2.5 out of 5.[1]

References

[edit]
  1. 1 2 Setzer, John (1994). "Capsule Reviews: Thief's Challenge". White Wolf. No. 42. p. 66.
  2. 1 2 Setzer, John (1994). "Capsule Reviews: Thief's Challenge". White Wolf. No. 42. pp. 66–67.