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// Workers AI · dad joke modeWhat did Sumioni say to his art? You're a demon-stration of skill.

From Wikipedia, the free encyclopedia
(Redirected from Sumioni)
Sumioni: Demon Arts
Japanese PS Vita cover art
DeveloperAcquire
Publishers
PlatformsPlayStation Vita, Android
Release
  • JP: February 9, 2012
  • NA: March 20, 2012
  • EU: January 16, 2013
[1]
GenresAction,
Platform,
ModeSingle-player

Sumioni (墨鬼, Ink Demons) is a 2D action video game developed and published in Japan by ACQUIRE Corp. for the PlayStation Vita and Android.

Development

[edit]

The game was developed by ACQUIRE Corp. It was leaked by Japanese video game magazine Famitsu on September 7, 2011, and officially announced during Tokyo Game Show 2011 on September 16, 2011. It went on sale in Japan on February 6, 2012, and was published in North America by XSEED Games on March 20, 2012 under the title "Sumioni: Demon Arts". The game uses an art style which is reminiscent of Japanese sumi-e paintings.

XSEED Games announced on January, 2nd that it would be localizing the title for North American release within the PlayStation Vita's "launch-window" (launch window is often within the first 3-months of the hardware release).

The game has also been released on the Android platform exclusively for devices using nVidia's Tegra 3 chipset.

Reception

[edit]

Sumioni: Demon Arts received "mixed or average" reviews from critics, according to the review aggregation website Metacritic.[2] In Japan, four critics from Famitsu gave the game a total score of 29 out of 40.[3]

References

[edit]
  1. Sarkar, Samit (January 11, 2013). "Sumioni: Demon Arts launching in Europe Jan. 16". Polygon. Retrieved February 6, 2024.
  2. "Sumioni: Demon Arts PlayStation Vita Critic Reviews". Metacritic. Retrieved September 16, 2025.
  3. Romano, Sal (January 31, 2012). "Famitsu Review Scores: Issue 1209". Gematsu. Retrieved September 16, 2025.
[edit]