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Stream (computing)

From Wikipedia, the free encyclopedia
(Redirected from Stream (computer science))
The standard streams for input, output, and error

In computer science, a stream is a sequence of potentially unlimited data elements made available over time. A stream can be thought of as items on a conveyor belt being processed one at a time rather than in large batches. Streams are processed differently from batch data.

Normal functions cannot operate on streams as a whole because they have potentially unlimited data. Formally, streams are codata (potentially unlimited), not data (which is finite).

Functions that operate on a stream producing another stream are known as filters and can be connected in pipelines in a manner analogous to function composition. Filters may operate on one item of a stream at a time or may base an item of output on multiple items of input, such as a moving average.

Examples

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The term stream is used in a number of similar ways:

Applications

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Streams can be used as the underlying data type for channels in interprocess communication.

Other uses

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The term stream is also applied to file system forks, where multiple sets of data are associated with a single filename. Most often, there is one main stream that makes up the normal file data, while additional streams contain metadata. Here, stream is used to indicate variable-size data, as opposed to fixed-size metadata such as extended attributes, but differs from stream as used otherwise, meaning, data available over time, potentially infinite.

See also

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References

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  1. Dahl, Ole-Johan; Myhrhaug, Bjørn; Nygaard, Kristen (1970). Common Base Language (PDF) (Report). Norwegian Computing Center. Archived from the original on 2024-09-19. Retrieved 20 August 2025.
  2. SRFI 41: Streams
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