Skyfox II: The Cygnus Conflict
| Skyfox II: The Cygnus Conflict | |
|---|---|
Commodore 64 cover art | |
| Developer | Dynamix |
| Publisher | Electronic Arts |
| Designers | Kevin Ryan Damon Slye Jeff Tunnell |
| Artists | John Burton Dariusz Lukaszuk |
| Composer | David Warhol |
| Platforms | Commodore 64, Amiga, Atari ST, MS-DOS |
| Release | 1987: C64 1988: Amiga, MS-DOS 1989: Atari ST |
| Genre | Space combat simulator |
| Mode | Single-player |
Skyfox II: The Cygnus Conflict is a space combat computer game developed by Dynamix and published by Electronic Arts in 1987 for the Commodore 64 as a sequel to the original Skyfox for the Apple II.[1] It was ported to the Amiga, Atari ST, and MS-DOS. The creator of Skyfox, Ray Tobey, was not involved in this game.
Reception
[edit]Computer Gaming World stated that Skyfox II had good graphics, much action, and diverse and interesting weapons for fans of space-combat games.[2] In a 1994 survey of wargames the magazine gave the title one-plus stars out of five.[3] The game was reviewed in 1988 in Dragon #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
References
[edit]- 1 2 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1988). "The Role of Computers". Dragon (133): 46–52.
- ↑ Choi, Yung Min (March 1988). "Mind Over Anti-Matter". Computer Gaming World. p. 31. Retrieved 2 November 2013.
- ↑ Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
External links
[edit]- Skyfox II at Lemon 64
- Skyfox II: The Cygnus Conflict at Amiga Hall of Light