Sam & Max Beyond Time and Space
| Sam & Max Beyond Time and Space | |
|---|---|
| Developer | Telltale Games[a] |
| Publishers |
|
| Designer | Dave Grossman |
| Programmer | Randy Tudor |
| Artist | David Bogan |
| Writers |
|
| Composer | Jared Emerson-Johnson |
| Series | Sam & Max |
| Engine | Telltale Tool |
| Platforms | |
| Release | Microsoft Windows 2007 – 2008
|
| Genre | Graphic adventure |
| Mode | Single-player |
Sam & Max Beyond Time and Space is an episodic graphic adventure video game developed and published by Telltale Games. It is the second Sam & Max episodic video game developed by Telltale, serving as the sequel to Sam & Max Save the World, and the third overall game based on the comic book series created by Steve Purcell.[c] The game continues the investigations of Sam and Max, an anthropomorphic dog and rabbity-thing, working as private detectives, as they solve cases across the world, in space and at Hell, between the past, present, and future.
Like Save the World, the game was released through separate episodes, each having a contained story. Five episodes were released between November 2007 and April 2008 for Microsoft Windows, originally titled as Sam & Max: Season Two, before being ported to the Wii, Xbox 360, and iOS in later years. A sequel, Sam & Max: The Devil's Playhouse was released in 2010. A remaster of the game by Skunkape Games was released in December 2021 for Windows, Nintendo Switch and Xbox One, and in September 2022 for PlayStation 4.
Gameplay
[edit]Sam & Max Beyond Time and Space is a 3D graphic adventure game with largely the same gameplay elements as Sam & Max Save the World; the player controls and directs Sam via a point-and-click interface through a variety of different environments to solve puzzles. The player can interact with a number of different items and non-player characters through a dialogue tree, which may be required to complete certain puzzles.[2][3]
The game now implements an adjustable hints system, support for widescreen monitors, more realistic animations, and additional mini-games within each episode.[4] Beyond Time and Space features a calibration assistant when first run, which allows the player to set their graphics and difficulty settings before playing. During each episode, the player can unlock decals after playing mini-games using Sam and Max's 1960 DeSoto Adventurer.[5][6] The iOS port of the episodes received online leaderboards for Whack da Ratz, a Whac-A-Mole-style minigame, which was modified to continue indefinitely, and a soundboard.[7] There is also a tutorial on the first puzzle seen on Save the World's first episode, "Culture Shock", highlighting the basics of puzzle solving and game interface.[3]
Synopsis
[edit]Setting and characters
[edit]Like Sam & Max Hit the Road and Save the World, Beyond Time and Space continues the investigations of the titular duo Sam and Max, together known as the Freelance Police. Sam (voiced by David Nowlin) is a six-foot tall Irish Wolfhound who wears a gray suit and fedora and is generally very friendly and inquisitive, though he isn't above solving cases using force.[8] Max (voiced by William Kasten) is described as a "hyperkinetic rabbity-thing" and is the more sociopathic and trigger-happy member with a complete lack of conscience and enjoys solving cases in the most chaotic way possible.[9] He became President of the United States during the previous season.[10]
Some characters from the previous season return in Season Two including a convenience store owner and consipracy theorist Roscoe Bosco; Sybil, a local business owner;[11] US Secret Service agent Superball; Abe Lincoln, the head of the Lincoln statue from the Lincoln Memorial, the Computer Obsolescence Prevention Society (COPS), a group of old computers,[3] one of whom is revealed to be built by Sam;[12] Jimmy Two-Teeth, a rat who lives inside the duo's office;[13] and the Soda Poppers, a group of former child actors, later revealed to be the masterminds behind the evil plots at Hell during the final episode.[14]
New characters were also introduced in this season, including Flint Paper, a hard-boiled detective and Sam and Max's next door neighbor (though an already existing character in the Sam & Max franchise);[15] Girl Stinky and Grandpa Stinky, vitriolic co-owners of Stinky's Diner; Santa Claus and his elves; the Moai heads of Easter Island; Jürgen, a vampire living in Stuttgart whose lair has Frankenstein's monster; Ms. Bosco, Bosco's deceased mother living as a ghost in the present; "THEM", a group of time-traveling mariachis who appear during someone's birthday;[16] and the Devil. Sam and Max also revisit their past and future selves during "Chariots of the Dogs" as well as briefly transforming into their younger selves in "Moai Better Blues".[17]
Plot
[edit]A year after the events of Save the World, Sam and Max, self-styled vigilante detectives known as the Freelance Police, suspect that their pet goldfish Mr. Spatula has turned evil. He is suddenly killed by a giant robot. After taking down the robot, with the help The two head to the North Pole and find Santa firing upon the elves with a machine gun. Suspecting Santa is possessed, Sam and Max conduct an exorcism, but discover the demon is possessing an elf instead. With help from the Spirits of Christmas Past, Present, and Future, the demon is reduced to a plate of Jell-O, which Santa inadvertently eats and becomes possessed. Sam and Max knock Santa out, learning the demon was meant for Satan but sent to Santa due to a typo. They send Santa to Hell and deliver all the Christmas presents in his place.
A month later, Sybil and Abe get sucked into a Bermuda Triangle portal. Sam and Max follow and arrive on Easter Island, populated by missing people turned to babies by the Fountain of Youth, and are told by the local Moai that a prophecy states that a volcano will erupt and destroy them. In a nearby cave, they discover a group of aquatic Ocean Chimps who worship the Moai's giant stone feet, and the ghost of Mr. Spatula has established himself as their High Priest, planning to use a machine to trigger an eruption. Sam convinces the Ocean Chimps that Max is the true High Priest, but Mr. Spatula sets off the eruption, only for Sam and Max to use a giant Bermuda Triangle to divert the lava. The two swim back to shore with Abe, who has broken up with Sybil, while the Moai are suddenly abducted.
Sometime later, the city is attacked by zombies from the Zombie Factory, a nightclub in Stuttgart run by the vampire Jürgen. Using traditional vampire weaknesses to lower Jürgen's popularity and make him vulnerable, Sam and Max pursue Jürgen but get caught in a death-trap and killed. The two reawaken as zombies and find Jürgen sleeping in his coffin and their souls trapped waiting to be shipped off to Hell. They retrieve a Soul Mater device from Sybil, inadvertently convincing her to get back together with Abe, but accidentally end up in each other's bodies. The two force Jürgen into his own deathtrap, and his soul is abducted. As Sam and Max return to their bodies, their neighbor and fellow detective Flint Paper arrives to announce Bosco has gone missing.
The three break into Bosco's store to look for clues, but Sam and Max inadvertently signal a UFO, which abducts them. They find Bosco, who has turned into a cow after stumbling into a time-traveling elevator and inadvertently altering the events of his birth. Sam and Max use the elevator to travel through time and restore Bosco, and they discover the UFO is piloted by past, present and future versions of a mariachi named Pedro, who travel through time in order to perform at everyone's birthday and collect souls for Hell to pay for their spaceship. Bosco is overwhelmed and dies of a heart attack, and the mariachis decide to use his soul to fill their quota. Sam and Max trick the mariachis into leaving so they can rescue Bosco's soul, but they accidentally send it to Hell and trigger the ship's self-destruct sequence. The two follow Bosco's soul through the portal, while the spaceship explodes just as it reaches the beginning of time, causing the Big Bang.
Sam and Max emerge in a subway station to Hell below their office. After gaining access to the train, they discover Hell to be an office environment employing their deceased enemies from past episodes. Satan ignores the two, but they interfere by freeing all their deceased friends' souls from their personal Hells. Sam demands that all these souls be released, and Satan agrees, but tricks Sam into taking their place. Max frees Sam, only to discover Satan is no longer in charge of Hell, which has been taken over by the Soda Poppers. The trio fire Satan and initiate a series of new evil plots, but Sam and Max thwart each of these and convince Satan to join them in retaking Hell. The Soda Poppers assume demonic forms and attempt to kill Sam & Max, but are tricked into using their own banishing ritual against themselves, trapping them in a fiery pit and allowing Satan to take back control. Everyone then leaves to attend Abe and Sybil's wedding. In a post-credits scene, the Soda Poppers swear revenge, only to be killed by the diverted lava flow from Easter Island.
Episodes
[edit]| Episode | Release date | |||
|---|---|---|---|---|
| GameTap release | General release | |||
| "Ice Station Santa" | November 8, 2007 | November 9, 2007 | ||
| ||||
| "Moai Better Blues" | January 10, 2008 | January 11, 2008 | ||
| ||||
| "Night of the Raving Dead" | February 12, 2008 | February 13, 2008 | ||
| ||||
| "Chariots of the Dogs" | March 13, 2008 | March 14, 2008 | ||
| ||||
| "What's New, Beelzebub?" | April 10, 2008 | April 11, 2008 | ||
| ||||
Development
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Release
[edit]Unlike Save the World, where GameTap users were able to access each episode two weeks before it was available through Telltale's website, Beyond Time and Space reduced this period down to one day.[18] The first episode, "Ice Station Santa", was released on November 8 on GameTap, followed by a worldwide release on November 9. The second episode was delayed until January 11, 2008. New episodes were thereafter released on the second Thursday and Friday of each month.[19]
A playable demo of Episode 1: Ice Station Santa was released on the DVD home release of The Adventures of Sam & Max: Freelance Police in March 2008.
As with Save the World in 2007, Beyond Time and Space was released on Steam on May 16, 2008.
Atari published the physical versions of Sam & Max Beyond Time and Space worldwide for both Microsoft Windows (in 2009) and Wii (in 2010). The game also received fully localized releases in French and German, as well as Italian and Spanish subtitles for the foreign language versions of Beyond Time and Space.[20]
Sam & Max Season One and Two were released for Xbox Live Arcade in February 2009.[21] Telltale also officially named Season Two Beyond Time and Space.[22]
Remastered
[edit]A remaster by Skunkape Games was released in December 2021 for Windows, Nintendo Switch, and Xbox One, and in September 2022 for PlayStation 4. Like the Save the World remaster, it features new cinematics and music, improved character models and lighting, and some re-recorded dialogue.[23][24]
Reception
[edit]| Game | GameRankings | Metacritic |
|---|---|---|
| Episode 1: Ice Station Santa | 82%[25] | 82[26] |
| Episode 2: Moai Better Blues | 81%[27] | 80[28] |
| Episode 3: Night of the Raving Dead | 80%[29] | 79[30] |
| Episode 4: Chariots of the Dogs | 85%[31] | 85[32] |
| Episode 5: What's New, Beelzebub? | 85%[33] | 85[34] |
| Beyond Time and Space | ― | (X360) 75[35] (Wii) 64[36] |
| Beyond Time and Space Remastered | ― | (PC) 84[37] |
The first episode, "Ice Station Santa", received generally positive reviews, receiving an aggregated score of 82% on GameRankings and 82/100 on Metacritic.[25][26][d] Reviewers noted that the game's first episode was slightly longer and more challenging, though not too difficult, than seen in the previous season. IGN stated that, while some puzzles were basic, a lot of puzzles are more involved and have multi-part solutions.[2] Adventure Gamers noted that the puzzles seen in the episode had more depth than in the previous season and lacked any unfair dialogue or design elements, though it noted that it lacked a memorable puzzle as seen in Save the World.[3] TouchArcade noted that players would find more success with some puzzles by interacting with character dialogue trees, praising the episode for being "efficiently designed".[41] However, reviewers criticized the inclusion of some new and reappearing characters to be obnoxious and unnecessary. IGN noted that the Soda Poppers "outlasted their comedic value" and "[brought] absolutely nothing to the plot",[2] while Adventure Gamers did not find supporting character Stinky to be amusing, though they were hopeful she would be improved in later episodes.[3]
"Moai Better Blues" fared similar reception, with a score of 80/100 on Metacritic and 81% on GameRankings.[28][27][e] The episode's humor and writing was again widely praised:[42][43] IGN and GamesRadar praised the frequent use of throwaway gags, with the latter website naming it the funniest episode up to that point,[44][45] though TouchArcade stated that the episode "skates by on its pedigree and the humor and charm of Purcell's vision.[46] Reviewers also praised the puzzle solutions, specifically the portal mechanic and the Fountain of Youth puzzle to be clever.[45][44] However, reviewers criticized the episode length being too short.[44][42] TouchArcade criticized the final puzzle as "particularly boring" and "awkwardly executed".[46] Critics generally saw the episode as an improvement to the previous one,[45][43] though TouchArcade noted it to be weaker than "Ice Station Santa".[46]
"Night of the Raving Dead" received aggregate scores of 79/100 on Metacritic and 80% on GameRankings.[30][29][f] Critics lauded the introduction of Jurgen as an entertaining antagonist to the episode and as a parody of the emo subculture;[47][48][49][50][51] TouchArcade noted that Jurgen's early establishment as the villain of the episode allows the writers to display more nuance to the story.[51] Reviewers also praised the episode's cultural references to other media, including Grim Fandango and the Resident Evil franchise.[47][48] Joseph Leray of TouchArcade noted that the episode attempted to re-imagine the social commentary of the episode's name sake of Night of the Living Dead.[51] Steve Butts of IGN applauded the use of Sam recalling the first half of the story rather than using a traditional narrative as an effective way to build up tension.[49] Reviewers also praised the DeSoto mini-game, a homage to Paperboy, to be much easier and entertaining than in previous episodes,[47][48][50] though IGN, while implying that the mini-game provided more variety, criticized it for being too easy.[49] Nonetheless, criticism was still shown by reviewers for the episode's predictable and obtuse puzzles.[48][47]
"Chariots of the Dogs" was much more positively received than the last episode and considered by critics as one of the best episodes of the season.[52][16] Critics praised the time traveling storyline: Dan Whitehead of Eurogamer noted that a time travel story opens up possibilities for many gags, as well as a way to alleviate the repetition for visiting the same locations frequently. The same reviewer also praised the episode for its references to other time travel media such as Doctor Who and Bill & Ted.[53] Steve Butts of IGN lauded Sam and Max's interactions with their past and future selves, especially to future Sam, as inventive.[16] Reviewers also praised the spaceship setting and reveal of T.H.E.M. as the group behind the abductions: Allen Rausch of GameSpy said that T.H.E.M.'s spaceship to be the best part of the episode, mentioning that the control deck was the "best-looking new set" in the series.[54] IGN, while also praising the introduction of T.H.E.M., was more critical of the accompanying musical number, noting that the execution and the lyrics was a weak point.[16] Critics were divided on how well the episode's humor was executed: some publications named this episode as the funniest in the series,[52][55] though GameSpy noted the lack of any satirical elements compared to other episodes was a detriment to the episode's humor.[54] The episode received aggregated scores of 85/100 on Metacritic and 85% on GameRankings.[32][31][g]
The season finale, "What's New, Beelzebub?", received positive acclaim with publications noting the episode as a satisfying and great conclusion to the game.[56][14][57][58][59] Reviewers praised the episode's satirical depiction of Hell as a dull corporate office, and Satan as an unsatisfied executive,[56][14][58] Allen Rausch of GameSpy praising the satirical humor that was lacking in the previous episode.[60] Reviewers also praised the puzzles as having complex but accessible and clever solutions,[60][57][5] however, other reviewers were more critical of them: Steve Butts of IGN mentioned that the puzzles weren't as challenging or rewarding as "Chariots of the Dogs",[14] and Joseph Leray of TouchArcade noted that the puzzles "lacked punch".[56] Dan Whitehead of Eurogamer criticized the puzzles entirely as "rudimentary inventory games" and "fetch quests" with a lack of items to collect.[61] IGN also criticized the return of unnecessary traveling between locaitons via the soul subway.[14] Anise Hollingshead of GameZone and Rausch of GameSpy noted this episode to be the best and funniest in the series.[57][60] "What's New, Beelzebub?" received an aggregated score of 85% on GameRankings and 85/100 on Metacritic.[34][33][h]
The iOS port of the episodes were well-received by critics, noting it to be an improvement performance wise over Telltale's previous iOS release, Jurassic Park: The Game, while also maintaining the high graphical quality seen in the PC releases.[41][62] Byron Paul of AppGamer.net praised the game's new control scheme, noting that the game gave more freedom of movement in a 3D environment than a traditional point-and-click game on the platform.[62] The remastered versions were praised for improving on the original games very well,[63][64][65] though Annette Magaña of PushSquare assessed the jokes as outdated.[63]
Notes
[edit]- ↑ Remastered version developed by Skunkape Games.
- ↑ Windows and Wii physical versions published by Atari. Remastered version published by Skunkape Games.
- ↑ Not including the cancelled releases of Sam & Max: Freelance Police and Sam & Max Plunge Through Space
- ↑ Both scores are based on 32 reviews.
- ↑ Metacritic's score was based on 30 reviews, while GameRankings' score was based on 32 reviews.
- ↑ Metacritic's score was based on 28 reviews while GameRankings' score was based on 26 reviews.
- ↑ Metacritic's score was based on based on 23 reviews while GameRankings' score was based on 27 reviews.
- ↑ Metacritic's score was based on 20 reviews while GameRankings' score was based on 20 reviews.
References
[edit]- ↑ "Sam & Max - Season 2". Namco Bandai Games. Archived from the original on June 12, 2012. Retrieved September 3, 2026.
- 1 2 3 Butts, Steve (May 12, 2012). "Sam & Max: Season Two, Ice Station Santa Review". IGN. Retrieved September 9, 2026.
- 1 2 3 4 5 "Sam & Max: Episode 201 – Ice Station Santa". Adventure Gamers. December 9, 2025. Retrieved September 9, 2026.
- ↑ Remo, Chris (August 28, 2007). "Sam & Max Season Two Unveiled". ShackNews. Retrieved September 9, 2026.
- 1 2 "Sam & Max Season 2 Episode 5: What's New Beelzebub? Review". Just Adventure. April 14, 2008. Retrieved September 9, 2026.
- ↑ Herold, Charles (November 8, 2007). "Dog and Rabbit Sleuths vs. a Demonic Santa". The New York Times. Retrieved September 9, 2026.
- ↑ "Sam & Max Beyond Time and Space Ep 1". iTunes Store. Archived from the original on February 4, 2012. Retrieved September 9, 2026.
- ↑ Purcell, Steve (October 1, 1995). "Sam – Large, somewhat sincere dog". Sam & Max: Freelance Police Series Bible. Shout! Factory. pp. 4–5.
- ↑ Purcell, Steve (October 1, 1995). "Max—Short, maniac lagomorph (look it up)". Sam & Max: Freelance Police Series Bible. Shout! Factory. pp. 6–7.
- ↑ Telltale Games. Sam & Max Save the World. Level/area: "Abe Lincoln Must Die!".
- ↑ Reed, Kristan (January 4, 2008). "Sam & Max: Ice Station Santa review". Eurogamer. Retrieved September 9, 2026.
- ↑ Telltale Games. Sam & Max Beyond Time and Space. Level/area: "Chariots of the Dogs".
- ↑ Thor, Sebastian (January 5, 2022). "Sam & Max - Eisstation Santa: Die vier apokalyptischen Reiter finden (Stinky, Jimmy, Bosco und Garage)" [Sam & Max - Ice Station Santa: Finding the Four Horsemen of the Apocalypse (Stinky, Jimmy, Bosco and Garage)]. Eurogamer.de.
- 1 2 3 4 5 Butts, Steve (April 10, 2008). "Sam & Max Season Two, Episode 5: What's New, Beelzebub? Review". IGN. Retrieved September 9, 2026.
- ↑ Whitehead, Dan (April 24, 2008). "Sam & Max Season 2 review". Eurogamer. Retrieved September 9, 2026.
- 1 2 3 4 Butts, Steve (May 12, 2012). "Sam & Max Season Two Episode 4 Chariot of the Dogs Review". IGN. Retrieved September 9, 2026.
- ↑ Telltale Games. Sam & Max Beyond Time and Space. Level/area: "Moai Better Blues".
- ↑ Faylor, Chris (July 25, 2007). "Sam & Max Return To GameTap For Season Two". Shacknews. Archived from the original on September 17, 2011. Retrieved July 25, 2007.
- ↑ jake (September 25, 2007). "Season Two premiere release date and title revealed!". The Telltale Blog. Telltale Games. Archived from the original on November 24, 2007. Retrieved September 25, 2007.
- ↑ emily (December 2, 2008). "Sam & Max Season Two coming to retail, Wii". The Telltale Blog. Telltale Games. Archived from the original on December 5, 2008. Retrieved December 2, 2008.
- ↑ J., Kev (February 26, 2008). "Sam & Max Confirmed for XboxLIVE! Arcade". Electronic Theatre. Archived from the original on July 19, 2009. Retrieved February 26, 2009.
- ↑ Fahey, Mike (February 26, 2009). "Sam & Max Hit The Xbox Live Arcade". Kotaku.
- ↑ Davis, Wes (December 4, 2020). "Skunkape Games Already Working on Remastering Seasons 2, 3 of Sam and Max". Hardcore Gamer. Archived from the original on April 16, 2021. Retrieved December 4, 2020.
- ↑ "Announcing Sam & Max: Beyond Time and Space Remastered!". Steam News. November 17, 2021. Archived from the original on January 30, 2022. Retrieved November 18, 2021.
- 1 2 "Sam & Max Beyond Time and Space - Episode 1: Ice Station Santa Reviews". GameRankings. Archived from the original on April 9, 2009. Retrieved September 12, 2026.
- 1 2 "Sam & Max Beyond Time and Space - Episode 1: Ice Station Santa Reviews". Metacritic. Retrieved February 19, 2015.
- 1 2 "Sam & Max Beyond Time and Space - Episode 2: Moai Better Blues Reviews". GameRankings. Archived from the original on June 9, 2009. Retrieved September 12, 2026.
- 1 2 "Sam & Max Beyond Time and Space - Episode 2: Moai Better Blues Reviews". Metacritic. Retrieved February 19, 2015.
- 1 2 "Sam & Max Beyond Time and Space - Episode 3: Night of the Raving Dead Reviews". GameRankings. Archived from the original on May 19, 2009. Retrieved September 12, 2026.
- 1 2 "Sam & Max Beyond Time and Space - Episode 3: Night of the Raving Dead Reviews". Metacritic. Retrieved February 19, 2015.
- 1 2 "Sam & Max Beyond Time and Space - Episode 4: Chariots of the Dogs Reviews". GameRankings. Archived from the original on April 1, 2009. Retrieved September 12, 2026.
- 1 2 "Sam & Max Beyond Time and Space - Episode 4: Chariots of the Dogs Reviews". Metacritic. Retrieved February 19, 2015.
- 1 2 "Sam & Max Beyond Time and Space - Episode 5: What's New, Beelzebub? Reviews". GameRankings. Archived from the original on May 8, 2009. Retrieved September 12, 2026.
- 1 2 "Sam & Max Beyond Time and Space - Episode 5: What's New, Beelzebub? Reviews". Metacritic. Retrieved February 19, 2015.
- ↑ "Sam & Max: Beyond Time and Space critic reviews - Metacritic". Metacritic. October 14, 2009. Retrieved June 1, 2026.
- ↑ "Sam & Max: Beyond Time and Space critic reviews - Metacritic". Metacritic. October 14, 2009. Retrieved June 1, 2026.
- ↑ "Sam & Max: Beyond Time and Space Remastered critic reviews - Metacritic". Metacritic. December 8, 2021. Retrieved June 1, 2026.
- ↑ "Sam & Max: Beyond Time and Space Remastered critic reviews - Metacritic". Metacritic. December 8, 2021. Retrieved June 1, 2026.
- ↑ "Sam & Max: Beyond Time and Space Remastered critic reviews - Metacritic". Metacritic. December 8, 2021. Retrieved June 1, 2026.
- ↑ "Sam & Max: Beyond Time and Space Remastered critic reviews - Metacritic". Metacritic. September 29, 2022. Retrieved June 1, 2026.
- 1 2 Leray, Joseph (February 27, 2012). "'Sam & Max Beyond Time & Space Ep 1' Review – You Crack Me Up, Little Buddy". TouchArcade. Retrieved September 12, 2026.
- 1 2 Fair, Andy (January 12, 2008). "Sam and Max: Moai Better Blues". Bit-Gamer. Retrieved September 13, 2026.
- 1 2 Reed, Kristen (January 15, 2008). "Sam & Max: Moai Better Blues review". Eurogamer. Retrieved September 13, 2026.
- 1 2 3 Butts, Steve (May 13, 2012). "Sam and Max 202, Moai Better Blues". IGN. Retrieved September 13, 2026.
- 1 2 3 Reparaz, Mikel (January 10, 2008). "Sam & Max Episode 202: Moai Better Blues review". GamesRadar. Retrieved September 13, 2026.
- 1 2 3 Leray, Joseph (April 26, 2012). "'Sam & Max Beyond Time & Space Ep 2' Review – Another Entry in the Fantastic Series Comes to iOS". TouchArcade. Retrieved September 13, 2026.
- 1 2 3 4 Reparaz, Mikel (February 13, 2008). "Sam & Max Episode 203: Night of the Raving Dead review". GamesRadar. Retrieved September 18, 2026.
- 1 2 3 4 Whitehead, Dan (February 12, 2008). "Sam & Max 203: Night of the Raving Dead review". Eurogamer. Retrieved September 18, 2026.
- 1 2 3 Butts, Steve (May 12, 2012). "Sam and Max: Season Two, Episode Three, Night of the Raving Dead Review". IGN. Retrieved September 18, 2026.
- 1 2 Giovetti, Al (April 2, 2008). "Sam & Max Season 2 Episode 3: Night of the Raving Dead Review". Just Adventure. Retrieved September 18, 2026.
- 1 2 3 Leray, Joseph (April 26, 2012). "'Sam & Max Beyond Time & Space Ep 3' Review – The Sam & Max Saga Continues in Great Fashion". TouchArcade. Retrieved September 18, 2026.
- 1 2 Leray, Joseph (May 4, 2012). "'Sam & Max Beyond Time and Space Ep 4' Review – The Best Episode Yet". TouchArcade. Retrieved September 30, 2026.
- ↑ Whitehead, Dan (March 13, 2008). "Sam & Max 204: Chariots of the Dogs review". Eurogamer. Retrieved September 30, 2026.
- 1 2 Rausch, Allen (March 13, 2008). "Sam & Max: Season Two: Episode 4: Chariot of the Dogs". GameSpy. Archived from the original on June 21, 2013. Retrieved September 30, 2026.
- ↑ Dickens, Evan (March 13, 2008). "review: Sam & Max: Episode 204 - Chariots of the Dogs". Adventure Gamers. Archived from the original on December 10, 2008. Retrieved September 30, 2026.
- 1 2 3 Leray, Joseph (May 10, 2012). "'Sam & Max Beyond Time and Space Ep 5' Review – To Hell and Back". TouchArcade. Retrieved October 2, 2026.
- 1 2 3 Hollingshead, Anise (April 28, 2008). "Sam & Max Episode 205: What's New, Beelzebub? Review". GameZone. Archived from the original on September 28, 2009. Retrieved October 2, 2026.
- 1 2 Filby, Michael (April 28, 2008). "Review: Sam & Max Episode 205: What's New, Beezlebub? (PC)". Jolt. Archived from the original on May 1, 2008. Retrieved October 2, 2026.
- ↑ "Sam & Max Beyond Time and Space". PC Gamer. July 2008. p. 69.
- 1 2 3 Rausch, Allen (April 10, 2008). "Sam & Max: Season Two, Episode 5: "What's New, Beelzebub?"". GameSpy. Archived from the original on September 21, 2015. Retrieved October 2, 2026.
- ↑ Whitehead, Dan (April 24, 2008). "Sam & Max Season 2 review". Eurogamer. Retrieved October 2, 2026.
- 1 2 Byron, Paul (February 16, 2012). "Sam & Max: beyond Time and Space Episode 1 – Ice Station Santa". AppGamer.net. Archived from the original on March 6, 2012. Retrieved September 13, 2026.
- 1 2 Magaña, Annette (September 29, 2022). "Mini Review: Sam & Max: Beyond Time and Space Remastered (PS4) - A Snappier, Funnier Sequel". PushSquare. Retrieved October 2, 2026.
- ↑ Bolt, Neil (October 1, 2022). "Sam & Max Save The World And Sam & Max Beyond Time And Space Review (PS4) – Chaotic Point n' Click Charmers Get Lovingly Restored". PSU. Retrieved October 2, 2026.
- ↑ "Sam & Max Beyond Time and Space". Nintendo Force Magazine. No. 58. March 2022. p. 58.
External links
[edit]- Official website at the Wayback Machine (archived July 16, 2018)
- Official website (Remastered)
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