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The Operational Art of War II: Modern Battles 1956–2000

From Wikipedia, the free encyclopedia
(Redirected from Operational Art of War II)
The Operational Art of War II: Modern Battles 1956–2000
DeveloperTalonSoft
PublisherTalonSoft
SeriesThe Operational Art of War
Release1999

The Operational Art of War II: Modern Battles 1956–2000 is a 1999 computer wargame developed and published by TalonSoft. It is the second game in the Operational Art of War series. An add-on disk was released in 1999 titled Flashpoint Kosovo.[1][2]

Development

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The Operation Art of War II was developed by TalonSoft as a sequel to its earlier game The Operational Art of War Vol. 1: 1939–1955.

Reception

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In the United States, The Operational Art of War Volume II sold 1,298 copies during 1999.[4]

The Operational Art of War II won the 1999 Charles Roberts Award for "Best 20th Century Era Computer Wargame".[5] The editors of PC Gamer US nominated The Operational Art of War Volume II for their 1999 "Best Wargame" award, although it lost to Close Combat III: The Russian Front. They wrote that "no serious wargaming library should be without a copy" of Volume II.[6] Computer Gaming World also nominated The Operational Art of War Volume II as 1999's "Wargame of the Year", a prize ultimately given to Sid Meier's Antietam! The editors noted it as a step down from the first game.[7] CNET Gamecenter nominated Modern Battles for its "Best Turn-Based Strategy Game" award, which went to Sid Meier's Alpha Centauri.[8]

References

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  1. ↑ Dultz, Marc (February 2000). "Review - Quick Hits - The Operational Art of War II: Flashpoint Kosovo". Computer Gaming World. No. 187. Ziff Davis. p. 153.
  2. ↑ "The Operational Art of War, Vol. 2: Flashpoint Kosovo Battle Pack". AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 9 June 2026.
  3. ↑ Dultz, Marc (May 25, 1999). "PC Reviews; The Operational Art of War, Volume II". CNET Gamecenter. Archived from the original on August 16, 2000.
  4. ↑ Staff (April 2000). "PC Gamer Editors' Choice Winners: Does Quality Matter?". PC Gamer US. 7 (4): 33.
  5. ↑ "1999". www.alanemrich.com. Archived from the original on 8 May 2009. Retrieved 12 January 2022.
  6. ↑ Staff (March 2000). "The Sixth Annual PC Gamer Awards". PC Gamer US. 7 (3): 46, 47, 49, 50, 54–56, 60, 62.
  7. ↑ Staff (March 2000). "The 2000 Premier Awards; The Very Best of a Great Year in Gaming". Computer Gaming World. No. 188. pp. 69–75, 78–81, 84–90.
  8. ↑ The Gamecenter Staff (January 21, 2000). "The Gamecenter Awards for 1999!". CNET Gamecenter. Archived from the original on June 6, 2000.
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