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// Workers AI · dad joke modeDid Mark Acres go to the party? He was a-maize-ing.

From Wikipedia, the free encyclopedia
(Redirected from Mark D. Acres)
Mark Acres
OccupationGame designer

Mark Acres is a game designer who has worked primarily on role-playing games.

Career

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Mark Acres assisted Rick Krebs in developing the role-playing game Gangbusters.[1] Acres also worked with Jeff Grubb on ideas for the Marvel Super Heroes roleplaying game published by TSR in 1984.[2]:198 Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; because of this Acres joined CEO John Rickets, as well as Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams in forming the game company Pacesetter on January 23, 1984.[2]:197 Acres worked freelance for Mayfair Games after Pacesetter ceased publication in 1986.[2]:198–199

His D&D design work includes Tomb of the Lizard King (1982) and New Beginnings (1991).

References

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  1. "Tom Moldvay Bibliography". Jeff's Gameblog. 25 April 2007. Retrieved 2009-03-01.
  2. 1 2 3 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
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