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Lace & Steel

From Wikipedia, the free encyclopedia

Lace & Steel is a fantasy tabletop role-playing game published by TAGG (The Australian Games Group) in 1989. The game is concentrates on swashbuckling action and has rules for both swordplay and romance.

Description

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The game is set in a fantasy world that resembles 17th-century Europe, though civilized centaurs ("half-horses") living with humans.[1] A card-based system determines the results of all conflicts, fencing and sorcery.[1] Characters are generated using a tarot deck.[1] Courtly skills are given equal weight with combat abilities.[1] The game also includes rules for character honor, and mass and hand-to-hand combat, plus a scenario.[1]

Publication history

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Lace & Steel, with art by Donna Barr, and published as a boxed set containing a 56-page book, two 48-page books, and a 24-page book, two card decks, and an outer box sleeve.[1]

Reception

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Lawrence Schick says that "[t]he rules take a highly original approach that will not be to all tastes [...] Definitely a system for players who are more interested in character interaction than in forming a group to go bash monsters."[1]

Tie-Ins

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Pauli Kidd's novel Mus of Kerbridge is set in the same world as the RPG.[citation needed]

Reviews

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References

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  1. 1 2 3 4 5 6 7 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 267. ISBN 0-87975-653-5.
  2. "Lace and Steel | Article | RPGGeek".
  3. https://rpggeek.com/rpgissuearticle/45619/whats-gnu-feature-reviews
  4. https://rpggeek.com/rpgissuearticle/222732/antipodes-rpg-reviews