Gregory Avery-Weir
This article contains promotional content. (August 2026) |
Gregory Avery-Weir[1] | |
|---|---|
| Occupations | Game developer, writer |
| Known for | Developer of Flash Games / writer for GameSetWatch |
Gregory Avery-Weir is an American game designer and writer, best known for the 2009 browser game The Majesty of Colors. Avery-Weir lives in Charlotte, North Carolina, United States.[2]
Early life and education
[edit]Avery-Weir received little formal art training, other than occasional art and cartooning classes while growing up.[3] At college they produced a weekly comic in their college newspaper called “The Absolute Sum of All Evil”.[3]
Career
[edit]Up until 2008, Avery-Weir worked as a web developer for RealEstate.com.[2] During 2008 and 2009, Avery-Weir undertook paid work writing for game website GameSetWatch. Prior to their fully released games, Avery-Weir developed hobby game projects in Logowriter, HyperCard, DOS batch scripts, Megazeux, and Inform 6 and 7.[2] Avery-Weir maintains a blog called Ludus Novus.[4]
Avery-Weir wrote most of their games in the language ActionScript 3 for the Flash platform.[3] Some of Avery-Weir's games have been funded through a bid-based model, whereby companies including Kongregate and Armor Games would bid to sponsor the games following development.[3][4]
Influences
[edit]Avery-Weir has stated that Shadow of the Colossus, Planescape: Torment, Knytt, and H. P. Lovecraft have influenced their work.[3][4]
Games
[edit]- Necropolis (2008)[5]
- The Majesty of Colors (2008)
- Bars of Black and White (2009)[6]
- Exploit (2009)
- Sugarcore (2009)[7]
- The Bryant Collection (2009)[8]
- How to Raise a Dragon (2009)
- Silent Conversation (2009)
- Paladin 0 (2009)[9]
- The Mold Fairy (2009)[10]
- Backup (2009)[11]
- Procrastination (2009)[12]
- Babies Dream of Dead Worlds (2010)[13]
- Waves (2010)[14]
- Looming (2010)[15]
- Narthex (2010)[16]
- The Day (2010)[17]
- A Ride Home (2011)[18]
- Beneath the Waves (2011)[19]
- Passing the Ball (2011)[20]
- The Whispering Thing (2013)
- Rats Under My Skin (2014)[21]
- Promenade (2014)[22]
- Concision (2015)
- Ossuary (2015)[23]
- Cultivating Insurgency (2019)[24]
See also
[edit]References
[edit]- ↑ "The 004 Show: Show -001: "Episode: IV The Revival"". YouTube. 22 May 2012. Archived from the original on August 17, 2016. Retrieved May 22, 2012.
- 1 2 3 Hall, Taylor (July 21, 2009). "Q. & A. Gregory Weir". Dudgy.com - Pixel Culture on the Internet. Archived from the original on August 15, 2011. Retrieved March 15, 2010.[permanent dead link]
- 1 2 3 4 5 Bernardi, Joe (March 18, 2009). "Gregory Weir". Whose Fault Is That: Interviews With Wonderful People. Archived from the original on December 16, 2012. Retrieved February 26, 2010.[permanent dead link]
- 1 2 3 Citro, Angelantonio (July 6, 2009). "Intervista a Gregory Weir" [Interview with Gregory Weir]. Indie Vault (in Italian). Archived from the original on September 25, 2009. Retrieved March 15, 2010.
- ↑ "Necropolis - Ludus Novus". October 17, 2008.
- ↑ "Bars of Black and White Released - Ludus Novus". January 28, 2009.
- ↑ "Sugarcore Released - Ludus Novus". March 30, 2009.
- ↑ "The Bryant Collection - Ludus Novus".
- ↑ "Paladin 0 Released - Ludus Novus". October 2, 2009.
- ↑ "The Mold Fairy Released - Ludus Novus". October 2, 2009.
- ↑ "Backup Released - Ludus Novus". December 4, 2009.
- ↑ "Procrastination Released - Ludus Novus". December 31, 2009.
- ↑ "Babies Dream of Dead Worlds Released - Ludus Novus". February 3, 2010.
- ↑ "Waves: A Ludum Dare 17 Postmortem - Ludus Novus". April 26, 2010.
- ↑ "Looming Released - Ludus Novus". July 5, 2010.
- ↑ ""Narthex" Released - Ludus Novus". July 14, 2010.
- ↑ ""The Day" Released - Ludus Novus". September 27, 2010.
- ↑ ""A Ride Home" Released - Ludus Novus". February 10, 2011.
- ↑ "Beneath the Waves Released - Ludus Novus". March 25, 2011.
- ↑ "Passing the Ball Released - Ludus Novus". October 10, 2011.
- ↑ "Rats Under My Skin - Future Proof Games".
- ↑ "Promenade - Future Proof Games".
- ↑ "Ossuary - Future Proof Games".
- ↑ "Cultivating Insurgency 1.0.0 Released! - Cultivating Insurgency by Future Proof Games". October 9, 2019.
External links
[edit]- Ludus Novus, Avery-Weir's blog, with playable versions of many of Avery-Weir's games
- Gregory Avery-Weir at MobyGames
- Gregory Avery-Weir on Mastadon
- Gregory Avery-Weir on Twitter