// Workers AI · dad joke modeIs Bedlam chaotic? Yes, it's a crazy game.
Appearance
(Redirected from Bedlam 2: Absolute Bedlam)
| Bedlam | |
|---|---|
| Developer | Mirage |
| Publisher | GT Interactive |
| Platforms | MS-DOS, Classic Mac OS, PlayStation, Windows |
| Release |
|
| Genre | Run and gun |
| Mode | Single-player |
Bedlam is a run and gun video game developed by Mirage and published in 1996 by GT Interactive for MS-DOS, Windows, Classic Mac OS, and PlayStation.
Gameplay
[edit]Players use a squad of three huge remote assault tanks (RATs) against mutated creatures known as Biomex.
Release
[edit]Bedlam was developed over a two-year period.[1] It previewed under the working title of Mirage, with a version originally intended for the Saturn.[2]
Reception
[edit]References
[edit]- ↑ "Lunatic Fringe". Mean Machines Sega. No. 49. November 1996. p. 11.
- ↑ "Mirage". Electronic Gaming Monthly. No. 81. April 1996. p. 101.
- ↑ "Bedlam". Computer Games Strategy Plus. No. 74. p. 90.
- ↑ McDonald, T. Liam (31 October 1996). "Bedlam Review". GameSpot. Archived from the original on 10 November 2010. Retrieved 13 January 2026.
- 1 2 Soropos, George (January 1997). "Hyper". Hyper. No. 39. p. 79.
- ↑ "Bedlam". Next Generation. No. 26. February 1997. p. 130.
- ↑ "Bedlam". Official Australian Playstation Magazine. No. 2. 1997.
- ↑ "Bedlam". PC Zone. No. 43. October 1996. pp. 84–6.
- ↑ Boone, Paul (May 1997). "Bedlam". MacHome. Archived from the original on 16 October 2000. Retrieved 13 January 2026.